Tuesday, November 13, 2012

Chogouka-ban's 2nd website update!


16 days before the release of Taiko Wii 5! Namco has finally updated its barebones official site for the game after 3 months of hiatus. Every single section of the site has been updated, so let's see what's new!

Monday, November 12, 2012

Ura Muzukashii on Taiko 0



Hare Hare Yukai has always had a 2P chart. This 2P chart was relegated to be exclusive to Ura mode after it became available, and the 2P chart for Muzukashii disappeared. But then, check this out! The same command on Taiko 0 to toggle Ura on also flips the Muzukashii chart over, revealing a Ura for that difficulty!

Rotter Tarmination did not get this treatment, which is regrettable. This also means that Namco is fully capable of putting in full difficulty sets for arcade Ura mode, but are just not doing it for god knows why.

Credits to Lokamp for the find!

Sunday, November 11, 2012

Made by You: 2echo4 and more



And we're back after a two-week break with more custom Taiko no Tatsujin notecharts made by you! This time it's not just Taikojiro that's involved. Keep reading!

Saturday, November 10, 2012

Song of the Week! 10 November 2012


Today is a mix of licensed songs, one new fast favorite and one classic! Both of them are also user requests with the first of those coming from KyasarinTsu.

Friday, November 9, 2012

Woolly Don and Kat


Nice aren't they? They're made by Eggbeatr8 from Nintendo 5-Star, out of socks! He's quite a recent Taiko player too, and you can talk to him over at the N5S forum if you want.

IdolM@ster minigame in Taiko Wii 5


On the same day as the official blog post yesterday, the same author (alias 'inamasu' or '17マス') went out of his way to post another blog entry on the IdolM@ster page regarding Taiko Wii 5! And it's not the same as the one on the Taiko Blog.

Thursday, November 8, 2012

Namco Taiko Blog (8 November 2012)- 3 weeks to Taiko Wii 5!

We are exactly 21 days from the release of Taiko no Tatsujin Wii: Chogouka-ban! (does Namco pick Thursdays for launch days on purpose just so they have something to fill the official blog with?) Today's entry being about the game, is a simple interview with the game's producer, Tomoki Matsumoto (松本 智貴).