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Wii U3 Atsumete Tomodachi Daisakusen - Release Day! Update Post
AC0 White ver. Release in 2 weeks

Changelog Bar

Changelog (last update Nov 2, 2015)

Saturday, November 28, 2015

Song of the Week! 28 November 2015

This time around, the music doujin circle IOSYS is on our spotlight, as we take a look at a couple of their songs in recent Taiko arcade history.

Friday, November 27, 2015

Game Music Showcase: Ace Combat

Namco's Ace Combat series is probably the most well-known flight sim/arcade shooter hybrid, combining the graphics and real-world planes with fun dogfighting. The games typically take place in an alternate world called Strangereal, with its own military and political timeline, and has games take place in various conflicts in that world over different time periods. Some other games take place in a real world setting, with stories seperate from the Strangereal continuity. What remains constant however is the music, ranging from sweeping orchestral pieces to hard rock songs to electronic songs, all prime for inclusion in Taiko no Tatsujin.

Site Announcement: December 2015's Housekeeping Plans

Now that the dust has settled down around the latest Taiko console game's release, we're finally ready to talk with you about our plans for the scheduled housecleaning plans for the very next month.

As usual, we're doing the usual routine checks for outdated site corners and features, such as the Taiko Guinness Hall and dead video links among Taiko games' song list pages, but we'll try to step up our game by also implementing a little few changes and tweaks to the site's features. Here are some of our currently-scheduled works for the next weeks!
  • The Song Series general page will change its name to Song Series Showcase, a minor change that will also reflect on the single series pages! All series will have a slightly different title wording for a more professional look, indicating the main song genre in the title. The Ridge Racer series, for example, will be renamed to "Game Music Showcase: Ridge Racer".
  • Some pre-existing song series will have more tracks added, due to either Wii U 3 debut or... us simply forgetting about their existence/series relation (...yeah, sorry). Among these we have EAT'EM UP! (Ridge Racer), Symphonic Medley No.1 (Classic Medley), Animal Crossing New Leaf Medley (General Medley) Shiuryu (Season Dragon) and FUJIN Rumble (Taito).
  • We're picking back an old feature back to the grave, and then expand it! Together with us struggling once more in order to complete the Vocaloid Corner, we're also aiming to do an Idolm@ster Corner, in occasion for the imminent dual Ps-Vita dual games and generally heavy contribution of the series to Taiko gaming. The corner will sort all the Im@s songs out by release game/album (just like the aforementioned Must Songs games) and have links to their Song of the Week articles (if those are already up)! Both corners will appear in the main Song Series Showcase page.
  • Another new icon is going to pop up in arcade/console song list pages! Already appearing in our recently-updated Taiko Wii U 3 song list page, this purple Ura Oni figure () will appear for Ura Oni songs with 2-player patterns, together with the regular red Ura Oni icon if said song has both unique 1P and 2P Ura modes (ie: not using part of the 2P Ura patterns when played in single player).
  • Once again, we'll also do a translation check for ambiguous song titles. Most recently, we've fixed up the translation of YMY's latest song (Kathiawar no Cutlass), but if more similar mistakes will pop up, we'll be more than happy to fix them and warn you about the changes.
  • Some of the eldest arcade/console games descriptions have been updated, but we'll consider doing a makeover of some of the other ones, if we deem that course of action necessary.
  • Last but not least, we'll be popping up a small corner about the Taiko no Tatsujin Manga that has been recently showing up on the Internet. We won't be up for translating the whole thing, but that won't stop us from acknowledging its existence and bringing up some trivia about it!
I know this is quite a lot of stuff to look after in our immediate future, but we're aiming to check/clear all of these within the end of this year. We're currently testing out and preparing selected new features that will replace some obsolete parts of our blog, but the housecleaning and the updates/tweaks mentioned above come first. Keep up checking our Changelog next month in order to see what's being implemented from time to time!

With that said, I'm off; as you can see, there's a lot of work to do here... See you around!


Thursday, November 26, 2015

First Video - 2nd Tenkaichi Otogesai's Last Songs

Although if it looks like we won't be able to see this year's foreign Tenkaichi Otogesai songs on Taiko arcades (or any other external franchise, for what that matters), we still have the duty to report the last batch of songs for the event.

Above is the crossed-over Aka no Senritsu on Synchronica -one of the only two for the event, being from Bandai Namco arcade series- with the other ones available right after the jump.

V Version Update: December's Generous Popular Song Pack 8

As the last Thursday of the month, it's time for V Version's latest DLC delivery news, which were preceded by one last video teaser from Dark Attribute (TOMOKI) on V Version's Twitter account. Ponder about this last hint before discovering the identity of the song teased for all this time...

Namco Taiko Blog (26 November 2015) - White Version Livestream's Grand Gala of Guests

Being the next home console Taiko game's launch day, today the Taiko Team feels very generous in the news department by unveiling part of what is shaping to be one of the most content-packed pre-release livestreams to date!

Wednesday, November 25, 2015

First Video: Yoake Made Ato 3-byou

 夜明けまであと3秒 Yoake Made Ato 3-byou (4/5/7/9; 814 notes on Oni)Among the Wii U3 shenanigans, today is also where all the second-phase songs for the second Tenkaichi Otogesai adds to AOU-shop cabinets. This is... rather easy for a presumed song for the finals: less sofuran than a modern im@s song, moderate patterns with the general modern 9s, and pales into minority comparing with the preliminary song Aka no Senritsu.