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Changelog (last update 24/8/2014)

Tuesday, September 2, 2014

Taiko Team's Yellow-est Stream Session (28/08/14)

Collegamento permanente dell'immagine integrata

We had ano official blog entry feature today, but now let's recover some unfinished business! After nigelliusnitrox's generous sum-up of the previous stream session, it's time to have another look at last Friday's Taiko Team livestream, complete with visuals and some extra bits.

My apologies in advance for the quality of some of the screenshots; due to the sparking color of the wall behind, some of the images got really bright, at the point to make hard to read things!

Namco Taiko Blog (2 September 2014): Taiko no Tatsujin Kimidori Game Version 2.06

As a direct result of the livestream on August 29th, the Taiko no Tatsujin Kimidori in Japan is getting another firmware update with all the stuff announced in it, and more!

First of all, the new songs!

Kenka Joutou (喧嘩上等) (by Kishidan)

FUTURE FISH (from Free! Eternal Summer)

World's End Dance Hall (ワールズエンド・ダンスホール)
Bokura no Sekai ni Dance o (僕らの世界にダンスを)

Namco Original
Mugen no Sora (夢幻の蒼空) (by Silver Forest feat.SAYA)
Souryuu no Ran (双竜ノ乱) (by Zeami)
Xa (by Tatsh)

Next, the announcement of a collaboration with Professor Sakamoto! The new Vocaloid song, Bokura no Sekai ni Dance o, is composed by him, and that one song will be placed in a promotional folder once the firmware is rolled out.

There will be another promotional folder, for composers who are actively and recently involved in Taiko no Tatsujin. The initial folder will have three songs, which are all the new Namco Originals as mentioned above!

And last but not least, the second phase of the Funassyi x Taiko no Tatsujin collaboration will go underway! There will be lucky draws for special Funassyi Taiko merchandise for anyone in Japan who accesses the Donder Hiroba.

The duration of this giveaway is from September 10th, 2014 to October 28th, 2014.

Prize A: Funassyi and Don-chan plush doll
Quantity: 20
Five plays count as one chance for the draw.
Prize B: Funassyi hand puppet
Quantity: 100
Three plays count as one chance for the draw.

Prize C: Keychain
Quantity: 500
One play counts as one chance for the draw.

Kimidori Game Version 2.06 will go live on September 10th, 2014. Don't miss it!

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Monday, September 1, 2014

Merch News: Squishy Mascot Gacha

Retrieved from Bandai Product Info Sheet

Today we look at some upcoming Taiko no Tatsujin-themed gashapon prizes! Named suitably the Taiko no Tatsujin Squishy Mascots, these keychain mascots are made with squishy foam, so you can squeeze them all you like!

Staff Interview- CoroQuetz

Who are you and what are you doing here?
CoroQuetz here, and I'm the guy currently in charge of the Made By You column~

When did you start playing Taiko?
I can't remember the exact year, but I remember trying out a Taiko no Tatsujin 7 in an arcade somewhere when I was young. My first console Taiko was DS1, 2 or 3 years after that. I've been seriously playing for about 4 years now, though.

What was your first Taiko arcade version?
Taiko no Tatsujin 7, though I only played it once, actually.

What are the versions of Taiko you've played?
On the arcade side, I've played 7, 11 Asia, 12 Asia and 14. Console side, only DS1, DS2 and iOS+, surprisingly. I spent way more time on the arcade versions than the console versions.

What's your favorite console/arcade version?
I have to say that having spent so much time on 11 Asia, it holds a special place in my heart.

What's your favorite control method?
Bachi controls~ If I'm playing a console I'd prefer to use bachi controls as far as possible (touchscreen, tatacon etc)

What about on the arcade?
I have a set of bachi I use~

How long do you usually play Taiko?
Usually in 1/2 hour sessions, though I sometimes play a little longer.

What's your favorite genre and why?
Game Music, mainly because I recognise the most amount of songs from there. I have a fondness for videogame music, so I'm always excited to find a new song I like in this category.

What's your favorite song and why?
Favourite song... that's a hard one. There's a lot of Namco Originals I like... I guess the one I played the most is Taiko Time, funnily enough.

What's the song that gives you the most trouble?
At this moment, Kurenai and Kamikaze Remix are giving me problems. I still can't full combo them...

What's your least favorite song?
Honestly, I can't think of any song that I've actually played that made me feel that it was least favourite or anything like that. Ah well.

Do you actually like any of the side modes/minigames in Taiko?
Story mode's always a blast~ Though it would be nice if I actually knew Japanese so I could understand what was going on...

What song would you like to see in one of the future Taiko games?
More Namco Game Music songs would be nice~ There's a lot of potential in Namco games, especially in, say, Soul Calibur or Tekken.

Sunday, August 31, 2014

Taiko Time 4th Anniversary Questions

Hello everyone!

Taiko Time turns 4 this year, and so we have the annual quiz, with questions compiled by myself, tetsu and Pikaby! There are actually a few minor adjustments to the back-end of the site, but it doesn't affect the overall layout or anything; just a thought for the future! The biggest announcement for the site this year is the opening of our Twitter account, which we've already mentioned.

But enough of that; take a crack at your Taiko knowledge once more! Have fun!

1) Yesterday's Song of the Week feature is surely messy, isn't it? However, some crucial information still managed to pop in, as valid indicator of the song we wanted to feature. Which song is it?

2) Taiko DS 3 boss Wanyudo and Namco Original Jigoku no Taiko Jiten share something in common; what is it?

3) From which parts of the videogame Genpei Toma-Den come from the three themes that are being remixed together in the all-time popular Game Music song KAGEKIYO?

4) The most recent console games have cropped some of the Ura songs' features. Which are the last two songs (in order of the base song's appearance on Tako) to have both Kantan/Futsuu/Muzukashii Ura modes and custom preview points for the songlist menu?

5) Name a 4-song credit on AC0 (as of Kimidori ver. 1.05) that gives 430 DonPoints from titles relating to song choices alone, but requires less than 1765 hits to achieve. Use only Oni notecharts.

6) What are the Oni notecharts that has the most large notes by proportion (divided by total number of notes) in AC0 (as of Kimidori ver. 1.05), Wii U1 and 3DS2 respectively? All unlockables, time-limited appearances and DLC as of August 31 2014 are included.

7) What is the only song on any console version Taiko to be time-unlocked? (i.e. play a certain number of days for the song to be unlocked)

8) Name two songs whose Ura Onis have less notes than their normal Onis.

9)Which songs by Kyary Pamyu Pamyu that are in Taiko no Tatsujin are the original voice and not covers?

10) Which song has 8 extremely short Go-Go Times (all lasting one beat each) before the chorus?


You can send the answers of this quiz to pikaby/aquabluu, through the e-mail address reported in our FAQ/Contact section. You can also send by Twitter Direct Messages to @taikotimeblog if you so prefer. The deadline is set on next Sunday (September 7th)!

Saturday, August 30, 2014

Song of the Week! 30 August 2014

To wrap this August up, here's a little something from the current arcade generation! But first, a short disclaimer.

You see, I had to write this week's feature in a really nasty storm, and happened to publish the finished result at the same time my computer's power shut down after a black-out. Sadly, I won't be able to fix eventual issues with this post until next week... but until that, please enjoy today's feature. I just hope it's not messed up really bad!

Friday, August 29, 2014

Quick Takeaways: August 28 Livestream

This post will be removed when the full coverage is ready. Meanwhile, feel free to contribute screenshots and information to help out!
  • All comment goals met.
    • 30K: Title part voted as no Ran (ノ乱) (voted by audience)
    • 76.5K: RPG da-don
    • 87.6K: Rate up for rare title parts in AC0 gasha
    • 100K: Mirai e no Kagi open in AC0 (including Asia) for 8/29~9/7
  • New songs: Kenka Joutou (喧嘩上等) by Kishidan, FUTURE FISH from Free!, World's End Dance Hall, Mugen no Sora by Silver Forest (reported earlier)
  • Funassyi gift campaign and excited new CM
  • New song by Tatsh: Xa (read as Ikusa) (both spelling and pronounciation voted by audience)
  • New song by Zeami: Souryu no Ran (双竜ノ乱), with special feature Sou-uchi (双打, i.e. playing on two drums) ("Sou-uchi" voted by audience)
  • Dedicated folders for Professor Sakamoto and Tatsh/Zeami respectively.
  • September 3DS2 DLC: Fuuga and Mirai's Deserted Island Training
    • Songs: Ponytail to Shushu, HOT LIMIT, BLUE TOPAZ, Tenohira wo Taiyou ni, dance storm
  • 22 ranks in Kimidori Ranking Dojo, still can skip ranks, comes about Sept or Oct
  • 4th Outfit Contest results announced. Winner: a 40-year-old demon, or your mother (voted by audience)
  • Perhaps livestream will become monthly stable