Saturday, August 30, 2025

Song of the Week! 30 August 2025

 

Ending the month of August for us is a rather unusual way to tie down BNSI/BNEI alumnis to a still-Bandai-Namco-related project, away from the games of the video kind and into the games of orange balls, hanging hoops and burning shoe soles...

GAME CHANGER 
Aqua☆Magic/Shimane Susanoo Magic Support Song
       アクア☆マジック 「島根スサノオマジック」応援ソング
Game Genre
AC Nijiiro (Y6)
NS2 (MP)
★3
103
★4
195
★4
407
★7
603
-
 208
 gamecg (GAME CHANGER)


We've already seen how inhouse efforts from Taiko-affine Bandai Namco musicians were lent for a unique cover of a basketball-themed anime's grand silverscreen return, but what if I told you that they went one step beyond for the hoops-based sport grounds, afterwards? It did happen and earlier for this very year, in fact!

What you're hearing here is the latest home-matches support song for the Shimane Susanoo Magic Japanese professional basket team, founded in 2009 as the embodiment of the Matsue area's involvment into the sport and famously the first professional team in the Sanin region to join a top-tier championship for the sport -known as the bj league, back then- for the 2010/11 season. Following the team's unveiling in August 2009, supporters from the Matsue area were polled for both its mascot design and its name on toe, interlinking the region's myths with the tale of Susanoo-no-Okami and Yamata-no-Orochi with the newly-formed team's image.

GAME CHANGER was released on February this year as a single, with live performance from the team's own Aqua☆Magic (アクア☆マジッ) dancing unit and an official MV for the song on toe, posted roughy one week after the song's simultaneous debut to Nijiiro arcades and Donderful/Rhythm Festival(s)'s Taiko Music Pass subnscription plan. Longtime company musician Yano Yoshito (矢野義人) is behind most of the song's creation, with assistance from Kazuhito Udetsu (宇出津和仁) for the lyrics after We are PAC-MAN! and BNSI newcomer Makoto Sazaki (佐崎慎) for the overall arrangement duties.

Even with little to no clusters on Oni, you can tell the song's over-200-BPM pedigree by how fast it goes, right? Other than that, however, it's as average for the current 7* challenges as it gets nowadays for licensed picks, special notes and all.