We're back with another 3 maps! As always, keep sending in those charts.
A song from mobile rhythm game Cytus returns! Entrance was known as the hardest song in Cytus at initial release (updates have since provided harder songs). There are secret variations of the track available on Cytus as well; simply slide the wings on either side of the title into the center to access hidden difficulties.
The version above is the standard playable version, and tetsutaro's given it a full 10* treatment. With speed and tricky clusters that require handswitching, it lives up to the difficulty set by it's game of origin. Beware of the extremely long stream at the chorus!
Sunday, July 6, 2014
Rules and First PV of Taiko no Tatsujin RPG Da-Don!
For a couple of days, we failed to mention on this blog the release of the latest Taiko no Tatsujin spinoff for i-devices, which also indirectly influenced our choice for yesterday's Song of the Week feature.
Let's recover the time lost with the game's first PV and some infos about the rules and other small nods to the main games!
Saturday, July 5, 2014
Song of the Week! 5 July 2014
Time for an old J-Pop feature! Anyone familiar with other commercial rhythm games and Japanese music should recognize this song and this band; they're literally everywhere.
Labels:
weekly
Friday, July 4, 2014
Namco Taiko Blog (4 July 2014): Taiko Momoiro Game Version 18.03
First and foremost, happy 4th of July to our readers from the United States!
With that said, the main content of today's blog entry from Namco is a wrap-up of everything related to Momoiro, in preparation for the transition to Kimidori.
Game Version 18.03 will be up for the Japanese region on July 9th, and the following changes take effect:
- Preparation for large firmware update
- Retirement of Dojo Ranking
- High scores no longer viewable in song select screen
Each player will also get a special title corresponding to the highest rank they attained in Momoiro, e.g. if someone cleared 7-dan and can go no higher, they will get the 'Momoiro 7 Dan' (モモイロ7段) title. To be eligible for the title, register your JP Banapassport on Donder Hiroba before 2pm Japan time, July 16th.
High scores will be back as soon as Kimidori goes live, so not to worry!
Link to original post
Thursday, July 3, 2014
Namco Taiko Blog (July 3 2014) - The Transition: What Gets Carried Over To Kimidori and other stories
Wednesday, July 2, 2014
Taiko 3DS 2 first week sales
Media Create figures for the week ending June 29th, 2014.
01./00. [PSV] Freedom Wars (Sony Computer Entertainment) {2014.06.26} (¥6.264) - 188.888 / NEW
02./00. [PS4] Watch Dogs (Ubisoft) {2014.06.26} (¥9.072) - 63.595 / NEW
03./00. [PS3] Kamen Rider: Battride War II # (Bandai Namco Games) {2014.06.26} (¥7.689) - 62.649 / NEW
04./00. [3DS] Taiko no Tatsujin: Don to Katsu no Jikuu Daibouken (Bandai Namco Games) {2014.06.26} (¥5.119) - 53.095 / NEW
05./00. [PSV] Girls & Panzer: Senshado, Kiwamemasu! # (Bandai Namco Games) {2014.06.26} (¥7.171) - 31.526 / NEW
06./00. [PS3] Watch Dogs (Ubisoft) {2014.06.26} (¥7.992) - 31.028 / NEW
07./02. [3DS] Yo-kai Watch (Level 5) {2013.07.11} (¥4.800) - 29.590 / 1.147.202 (-3%)
08./03. [WIU] Mario Kart 8 (Nintendo) {2014.05.29} (¥6.156) - 23.520 / 492.837 (-16%)
09./01. [3DS] Pokemon Art Academy (Nintendo) {2014.06.19} (¥3.908) - 15.373 / 46.454 (-51%)
10./04. [PS3] World Soccer Winning Eleven 2014: Samurai Blue Challenge (Konami) {2014.05.22} (¥8.208) - 13.026 / 136.893 (-37%)
The sales figures do not count digital copies of Taiko 3DS2.
Once again, a portable Taiko game manages to cram into the Top 10 best-selling games on its launch week (that is, from last Thursday's release to Sunday), despite the recent period of slow sales for the gaming scene in Japan. Only three fresh releases for Sony platforms deny a podium place to Don to Katsu no Jikuu Daibouken, sitting in the fourth place.
Comparison-wise to past portable Nintendo Taiko games on a 4-day sales span, the latest title doesn't match the sales of the second Taiko videogame for Nintendo DS (55950), or even the previous entry for Nintendo 3DS (65462)! Still, it's a good initial result for the game, following suit to the positive trend of portable games in Japan. Aim to the top!
01./00. [PSV] Freedom Wars (Sony Computer Entertainment) {2014.06.26} (¥6.264) - 188.888 / NEW
02./00. [PS4] Watch Dogs (Ubisoft) {2014.06.26} (¥9.072) - 63.595 / NEW
03./00. [PS3] Kamen Rider: Battride War II # (Bandai Namco Games) {2014.06.26} (¥7.689) - 62.649 / NEW
04./00. [3DS] Taiko no Tatsujin: Don to Katsu no Jikuu Daibouken (Bandai Namco Games) {2014.06.26} (¥5.119) - 53.095 / NEW
05./00. [PSV] Girls & Panzer: Senshado, Kiwamemasu! # (Bandai Namco Games) {2014.06.26} (¥7.171) - 31.526 / NEW
06./00. [PS3] Watch Dogs (Ubisoft) {2014.06.26} (¥7.992) - 31.028 / NEW
07./02. [3DS] Yo-kai Watch (Level 5) {2013.07.11} (¥4.800) - 29.590 / 1.147.202 (-3%)
08./03. [WIU] Mario Kart 8 (Nintendo) {2014.05.29} (¥6.156) - 23.520 / 492.837 (-16%)
09./01. [3DS] Pokemon Art Academy (Nintendo) {2014.06.19} (¥3.908) - 15.373 / 46.454 (-51%)
10./04. [PS3] World Soccer Winning Eleven 2014: Samurai Blue Challenge (Konami) {2014.05.22} (¥8.208) - 13.026 / 136.893 (-37%)
The sales figures do not count digital copies of Taiko 3DS2.
Once again, a portable Taiko game manages to cram into the Top 10 best-selling games on its launch week (that is, from last Thursday's release to Sunday), despite the recent period of slow sales for the gaming scene in Japan. Only three fresh releases for Sony platforms deny a podium place to Don to Katsu no Jikuu Daibouken, sitting in the fourth place.
Comparison-wise to past portable Nintendo Taiko games on a 4-day sales span, the latest title doesn't match the sales of the second Taiko videogame for Nintendo DS (55950), or even the previous entry for Nintendo 3DS (65462)! Still, it's a good initial result for the game, following suit to the positive trend of portable games in Japan. Aim to the top!
Tuesday, July 1, 2014
Taiwan Tourney 2014 - Namco's Song Choices Decided
More quick Taiwan Tournament news! Namco's Taiko Team has made up their mind on their song choice for the Area Preliminaries, designating Saturday Taiko Fever and Mekadesu.
The team justifies the choice as "chosen from past high-tier challenges" in response to "players choosing mostly new songs." The rationale also notes "these notecharts is of different types than the other three, making for a change in styles."
As a recap, the Area Preliminary matches will use one song out of these two, and another out of Senbonzakura, Bad apple!! feat. nomico and Noushou Sakuretsu Girl, as previously voted. The songs will be randomly drawn on the spot.
Taiwan Tournament 2014 Info on Sume's FB Page
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