Saturday, January 17, 2026

Song of the Week! 17 January 2026


The Ura Oni talk for this year will start just as we ended (in part) the previous one... with music gaming collaboration talk!

Oshama Scramble!
t+pazolite / maimai Deluxe
     
 t+pazolite 「maimai でらっくす」より
GameGenre
AC Nijiiro (Y6)
NS2 (MP)
★4
201
★6
323
★7
429
★9
677
★10
865
 190
 oshama (Oshama Scramble!)


The tail end of 2025 has seen the fortuitous miracle that is original music-sharing with another non-Namco rhythm game, something that's really hard to come by these days. From this deal, Sega could house on its maimai Deluxe line a couple of Taiko staples in Angel Dream and Hurtling Boys (the latter's jacket art portraing a beaming hand of an oh-so-familiar Taiko meme with Etou...), whereas Taiko no Tatsujin has greeted a couple of tunes on both console and arcade fronts: Valsqotch -which we've talked about last month- and this here tune, famously one of the first songs to get crossed over in all three pillars of Sega's arcade music gaming series trilogy!

Debuting on the maimai ORANGE firmware's PLUS expansion, Oshama Scramble! is a tune with quite the pedigree on its back, often times voted to cross-overing action across the years. The Japanese 'oshama' (おしゃま) term indicates the act of children (especially females) trying to behave like adults, a sentiment that is reflected in its MV featuring a couple of kitten girls: the black-cat Shana (しゃま) and the white-cat Milk (みるく), both named by GekiChuMai chart designer Jack. Several versions of the song would have also be made with time, with some of these getting ports over Sega's other music games: 
  • Its long version, debuting in the composing artist's Ponko2 Girlish album;
  • a 'Cranky Remix' from the eponymous composer from the same album, managing to land in all of Sega's arcade music games over time;
  • a piano version of the song, first made available for the CHUNITHM-based album SEGA Otoge Piano Collection ver.CHUNITHM vol.1 (SEGA 音ゲーピアノコレクションver.CHUNITHM vol.1);
  • a vocal remix from performers in the Irodorimidori (イロドリミドリ) multimedia franchise by the title of Koko de Isseki! Oshama Scramble! (ここで一席! Oshama Scramble!), made playable for CHUNITHM arcades later on.
Oshama Scramble! was HARDCORE TANO*C artist t+pazolite's lone original creation spefically made for a popular attraction in Sega's TOKYO JOYPOLIS, the biggest indoors theme park/game center in Japan to date, one that eventually -alongside all other songs made for the same ride- would eventually get back-ported to maimai arcades in its own 'JOYPOLIS' music genre, until being just classed under the "Originals" genre like the rest, with later entries. The attraction in question is the Halfpipe Tokyo, which straps couples of players to pillars swinging in a half-pipe notion while music plays along the way. The four couples in the ride challenge themselves to rack up the biggest score by swinging their own pillar in rhythm with the song as they swing on the halfpipe, with each ride lasting a predetermined span of 82 seconds. When the Halfpipe Tokyo songs were backported to maimai arcades as 'JOYPOLIS' tunes, these would match the 'intended' length for your general music gaming needs, although not only a few songs stayed playable in their 82-seconds version, but a bunch of those shorter-cut versions were compiled in one of three digita-distribution-exclusive JOYPOLIS soundtrack albums, with two of those for the maimai GreeN firmware pairing the 'Halfpipe Tokyo-length' songs with their full-version cuts.

T+pazolite's Halfpipe Tokyo track didn't receive such a 82-secs album-sized treatment, but was instead valued as candidate for far-more-valuable foreign-otoge-porting action, over the years. Many years before the song's coming into Taiko no Tatsujin, Oshama Scramble! was ported in Rayark's Cytus II, lowiro's Arcaea, Peropero's Muse Dash (as part of a time-limited pack) and Taito's Groove Coaster, only on the (now-dead) arcade grounds. Surprisingly enough, the song also managed to sneak its way into one of the latest installments in the Yakuza/Ryu ga Gotoku series, with last year's Like a Dragon: Pirate Yakuza in Hawaii!

Just like Valsqotch, this song's credit mentions nover the revised maimai Deluxe arcade line as the source game instead of the original firmware, arguably also a fitting choice when you consider this was the only Original song to receive the revised 'Dx' charts at the launch of maimai Deluxe, in order to take advantage of the new touchscreen-based markers. Both charts play this mid-high BPM song in a "more formulaic" way until ramping things up a bit for the final Go-Go Time song. And so, we come from regluar Oni's mainly-mono-hits chart and Ura Oni's backbeat+mono-color 1/24 spikes blend morph into a final section when a little bit more care has to be put on handswitching for both. At all times, however, be mindful of the eight fast-scrolling big Kat notes, when tackling the Ura Oni!