To all the futurenauts coming across this page.. I dun goofed... again!
This week's originally-featured song was the Switch-debuting Vocaloid song Mirai; thing is, however, that we already talked about it under these lines... and not even 2 months prior! As we're truly sorry for the duplicate feature, here's a substitute piece to make up for that.
future beat feat. Mirai Komachi
Version | ||||
---|---|---|---|---|
All | x4 (161) | x6 (271) | x7 (505) | x9 (697) |
143
none
mkftbt
When we have to do some weekend additions/updates to some of our song list pages/main section features
Just as Mirai was made by a NAMCO SOUNDS talent as a release commemorative piece, future beat's raising grounds share the same nature, being created in order to celebrate the Vocaloid's one-year anniversary since her public release. From the song's official music video on Youtube, we come to know about the composer of this piece: the neo-hired Yusuke Yamauchi (山内祐介), under his 'Mifumei' (ミフメイ) alias. He started out as a minor composer at Capcom, for which he composed song for the company's pachinko machines between 2016-2017. Under Bandai Namco, he scored some works for recent titles in the company's franchises (Idolm@ster Cinderella Girls and Ace Combat 7) as well as the Nintendo Switch's Daemon X Machina.
It's a 1-year anniversary song, so all of its modes have a 1-star rating enhancements from Mirai! (minus Muzukashii, who got 2 more instead). While bearing, on the other hand, less notes than Mirai on Oni, the relentless procession of note clusters -as well as their several note combinations inside them- are what mark the slight difficulty jump from its predecessor.