The Dojo Ranking mode (dubbed Dan-i Dojo outside of Japan) is selectable alongside the other songs on the song selection screen and takes the player to a completely different menu with set courses to clear (you can go back to normal song select by using the Back command if more than 30 seconds are left on the timer).
The aim is to clear songs with certain set conditions, and the courses get harder as you progress. One course is 3 songs and uses up one complete credit for the arcade. The courses and their conditions get exponentially harder, with both the song selection and the conditions increasing in difficulty, and there is a special surprise after the end of the final course. A costume is awarded to the player for each course he clears, and the costume is upgraded every time a higher difficulty course is cleared.
The mode was added to Asian Murasaki arcades on July 23rd, 2015, with Game Version 3.07's release. It features a list of trials which is very similar to the one available on Japanese arcades, while replacing unavailable licensed songs with other tunes of similar difficulty. Players can freely choose the rank to play until Juudan; for the later trials, players have to clear the course right below the next one. As of now, the Asian Dojo Ranking mode doesn't support the Taiko Cram School training feature available on Japanese arcades.
Below are the list of Dojo courses, the songs involved and the conditions required to clear them.
Key:
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White
Ranks | Songs | Normal Clear | Gold Clear |
Shokyu (初級) | ![]() | ≥85% Gauge ≥470 Landed Hits | ≥90% Gauge ≥510 Landed Hits |
Juukyu (十級) | ≥85% Gauge ≥430 Landed Hits | ??? | |
Kyukyu (九級) | ≥85% Gauge ≥520 Landed Hits | ??? | |
Hachikyu (八級) | ≥85% Gauge ≥650 Landed Hits | ≥95% Gauge ≥730 Landed Hits | |
Nanakyu (七級) | ≥85% Gauge ≥580 Landed Hits | ??? | |
Rokkyu (六級) | ![]() ![]() ![]() | ≥85% Gauge ≥720 Landed Hits | ≥95% Gauge ≥810 Landed Hits |
Gokyu (五級) | ≥90% Gauge ≥930 Landed Hits ≥250 良 | 100% Gauge ≥1000 Landed Hits ≥400 良 | |
Yonkyu (四級) | ≥90% Gauge ≥980 Landed Hits ≥330 良 | ??? | |
Sankyu (三級) | ![]() ![]() ![]() | ≥90% Gauge ≥1590 Landed Hits ≥450 良 | 100% Gauge ≥1760 Landed Hits ≥600 良 |
Nikyu (二級) | ≥90% Gauge ≥1250 Landed Hits ≥550 良 | ??? | |
Ikkyu (一級) | ![]() | ≥90% Gauge ≥1420 Landed Hits ≥650 良 | ??? |
Shodan (初段) | ≥95% Gauge ≥360 Combo ≥1800 Landed Hits | 100% Gauge ≥550 Combo ≥1900 Landed Hits | |
Nidan (二段) | ≥95% Gauge ≥430 Combo ≥1850 Landed Hits | 100% Gauge ≥660 Combo ≥1900 Landed Hits | |
Sandan (三段) | ≥95% Gauge ≥530 Combo ≥1860 Landed Hits | 100% Gauge ≥810 Combo ≥1880 Landed Hits | |
Yondan (四段) | ≥95% Gauge ≥470 Combo ≥1770 Landed Hits | 100% Gauge ≥690 Combo ≥1820 Landed Hits | |
Godan (五段) | ≥95% Gauge ≥610 Combo ≥1940 Landed Hits | 100% Gauge ≥900 Combo ≥2000 Landed Hits | |
Rokudan (六段) | 100% Gauge ≥1440 良 <25 不可 | 100% Gauge ≥1630 良 <15 不可 | |
Nanadan (七段) | 100% Gauge ≥2040 良 <25 不可 | 100% Gauge ≥2200 良 <15 不可 | |
Hachidan (八段) | 100% Gauge ≥1890 良 <25 不可 | 100% Gauge ≥2110 良 <10 不可 | |
Kyudan (九段) | 100% Gauge ≥2250 良 <20 不可 | 100% Gauge ≥2370 良 <10 不可 | |
Juudan (十段) | 100% Gauge <75 可 <20 不可 | 100% Gauge <35 可 <5 不可 | |
Kurouto (玄人) | 100% Gauge <50 可 <15 不可 | 100% Gauge <25 可 <4 不可 | |
Meijin (名人) | 100% Gauge <25 可 <10 不可 | 100% Gauge <15 可 <3 不可 | |
Chojin (超人) | 100% Gauge <15 可 <5 不可 | 100% Gauge <5 可 <2 不可 | |
Tatsujin (達人) | 100% Gauge <10 可 <3 不可 | 100% Gauge 0 可 0 不可 |
Murasaki
*: Drumroll goals include both yellow bars and balloon notes.
Back to Taiko 0 Murasaki (Asian) songlist