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Changelog (last update 19/01/2019)

Tuesday, November 30, 2010

Taiko Wii 3 Official Update post

All updates from Glaroid Room.
Will be updated whenever Glaroid Room posts something new.
Spoiler alert removed. The game's unofficially out and Youtube videos are coming. HQ will be put in separate posts once available.

31. Final update. Theremin Rhapsody and Ikasama Pirates were the final unlockables. Talk about getting us into suspense mode...Glaroid, you card. Anyway, that's one more song in Wii 3 than advertised, so it's all good. The whole song list is out. We're good to go! 71/70
30. Clarification on Joubutsu 2000. 万戈イム一一ノ十 is segments of kanji characters separated to form other words. 万戈 is 成, イム is 仏, and if you read 一一ノ十 vertically it's 二千 (two thousand). Therefore when put together it's  成仏二千 =  成仏2000. 'Joubutsu' means to go to heaven/ die peacefully.
29. Sanpo low quality Ura Oni video. It's the 1/6 equivalent of Yawaraka Ura!
28. Black Rose Apostle low-quality Oni video and Ura Oni video. This is pure insanity...
27. Another secret goodie sees the light of the day! Joubutsu2000 takes a step away from the "regular" 2000 succession with the japanes equal of numeration (from 万戈イム一一ノ十, the two lines mean 1, while ノ十 refers to a thousand). 69/70
26. Third last secret song is out! Doom Noiz, a game music from Galaga Legions. 10* Oni with 961 notes, Glaroid reports, hardest song in the game, worse than Black Rose, worse tham Metal Hawk BGM1. 68/70
25. Popcorn Parade finally unlocked. Oni 8*. 67/70
24. Sanpo Ura Oni (a.k.a Yawaraka Ura the 2nd) 9*, 816 notes. Kimi no Akari Ura Oni 8*, number of notes not mentioned.
23. Dajare de Oshare Ura Oni 8*, 714 notes, Metal Police Ura Oni 9*, 765 notes.
22. Saturday Taiko Fever Ura Oni also 9*, total 600 notes
21. Shunyuu~happy excursion~ Ura Oni 9*. First for the Kikyoku series. Total of 700 notes
20. 'しかし隠し曲が出ないです。どうしたものか。
テーマソングの解禁条件はなんとなく分かるとして他が謎で' Glaroid is at a loss on how to unlock Popcorn Parade XD
19. Taiko 14's remaining open Namco Original unlocked, NECOLOGY. Wow, played at 2am too. 67/70.
18. One old secret song, Neko Kujira. Powered up from the old map, is now Oni 8*. 66/70
17. Ikasama Pirates and Theremin Rhapsody may not be part of the song list, as they're only playable in Dream Taiko Land and not found on regular play mode. I'll increase the number of songs to be revealed for now. 65/70
16. Remember, the three secret songs yet to be revealed do not include Popcorn Parade!
15. New Super Mario Bros. Wii is 9* Oni, Sanpo Ura is also 9* Oni. Kimi no Akari's Ura is not known yet, but hopefully it's awesome.
14. Two old secret songs, Taiko Ranbu Kaiden and Namcot Medley from the Taiko DS1 era. 67/70
13. Black Rose Apostle has 876 beats on normal, and 914 on Ura Oni, and is poised to be the new generation Taiko hell. Screenshots of the Ura Oni mode (one, two <--what the hell ) and sound sample.
12. Black Rose Apostle is the secret song shown in Namco's cut-out screenshot from two weeks back
11. Bigger bombshell! At 99999 on the Taiko hit counter, the Ura Onis show up, but it's way, way bigger and better than any of us has ever expected. Ura Oni for existing songs Saturday Taiko Fever, No Way Back, Shunyuu~happy excursion~, Zeihen~transformation~, Haikei, Gakkou ni te..., Sanpo (the Totoro song), Dajare de Oshare, even Metal Police and Kimi no Akari! This is too good to be true...oh, and one new song from here, Black Rose Apostle. Also known as the new generation Taiko hell....with Ura mode and all! Screenshot here. Taiko Time Ura is MIA though. 65/70
10. Bombshell! Five secret songs in one go, and all of them should be music to fans' ears. Zeihen ~transformation~, Haikei, Gakkou ni te..., Kimi no Akari, Metal Police, Saturday Taiko Fever. Screenshot here. 64/70
9. Official lyrics for BE THE ACE, Dream Tide, Dajare de Oshare, Yumeiro Coaster and mint tears.
8. Two more ANCIENT secret songs, Off Rock and Jigoku no Taiko Jiten. Both have been upgraded and engorged with new notes, standing at 8* and 9* Oni. STILL....why all the revisiting of Taiko history? 59/70
7. Two old secret songs, BE THE ACE and oddly enough, Takkyu de Dakkyu. That wraps up the remaining de series songs...but what about the arcade 13/14 songs? 57/70
6. One new secret song, Alborada del Gracioso, 8* Oni in Classic. Come on, where are the wanted Namco Originals? 55/70.
5. Two new secret songs, Ikasama Pirates and Theremin Rhapsody No.42 (both Namco Originals). Screenshots here and here. Looks like Dream Taiko Land has their own theme songs too, first one for the Pirate Ship boss and second one for the Haunted House. 54/70
4. Third secret song, Shunyuu ~happy excursion~. YES. 52/70
3. Second secret song, Dajare de Oshare, the first and oldest song in the 'de' series. Why all the oldies? 51/70
2. First secret song: Fantasie Impromptu. 50/70 songs (49+1 theme song which has to be unlocked)
1. The disc is out, and it's Don-chan's face. Again. 48 songs from the beginning, that's everything shown on the official site, including Hataraku.

Monday, November 29, 2010

Taiko no Tatsujin Wii: Minna no Party Sandaime song list

Taiko no Tatsujin Wii Minna no Party Sandaime

The third Wii Taiko no Tatsujin, released on December 2010. As the title 'Minna de Party' would suggest, Taiko Wii 3 places emphasis back on the Wii casual audience, allowing up to 4 players on one screen at the same time, which hasn't ever been done before. It's cramped, but it works fine. To add to it, the main gimmick this time are the seven minigames of the Dream Taiko Land, 4 of which involve drumming skills, and the remaining three harks back to the PS2-era minigames, which is a welcome addition.

That isn't to say Taiko Wii 3 has ignored the fans of the Oni metagame though. Continuing on from Taiko Wii 2, Minna de Party finishes off the remaining Taiko 13/14 generation songs not already seen in Wii2/DS3. And in a very unexpected twist, after several unremarkable unlocks involving old songs (though they've been updated well enough to justify their presence), the Ura Oni unlock presented many surprises, giving many popular and new songs Ura Oni difficulties never before seen on any arcade (previously, Taiko Wii 2 simply ported Ura Onis from arcades, but didn't introduce any new ones). Many unexpected new songs came through Wii 3, including the Xbox 360 music Doom Noiz from Galaga Legions, and a new, unconventional 2000 song.

In other minor news, the loading screen has been tweaked to feature less blinding colors and now shows the song title while waiting for the song to start playing. Returning Wii features like Everyday Taiko Dojo, Miis, song lyrics and the mailbox are here, though there are no costumes or alternate Don-chan voice samples like in the previous games. Also the first Taiko game to not stick strictly to the number of songs as advertised, featuring 71 songs instead of 70 in all other promotional material.

Taiko Dream Land minigames

Saturday, November 27, 2010

Song of the Week! 27 November 2010


Alright, as promised, we'll look into one of your requests this week! So, which song did we decide to feature?

Taiko Wii 3 promotion video

The usual stuff, introducing us to the 4-player Taiko, Dream Taiko Land and part of the songlist. Turns out New Super Mario Bros. Wii isn't really 3D, but just frame-by-frame cutouts of the 3D models. What.

Also, whoever manages to buy FOUR Tatacons would be one of the richest Taiko fans ever. You know how much those things cost?

Wednesday, November 24, 2010

Taiko Wii 3 reviewed by Famitsu

9 / 8 / 7 / 8 = 32/40

Crap they've got to play the game already? But it's more than a week to go before any of us can even order it...That's a high review score though.

Taiko Wii 3 theme song- Correction

Earlier last week the title of Taiko Wii 3's theme song was said to be Taiko de Happy (太鼓でハッピー). Another unconfirmed source (from a Japanese mobile game news site) now says that the real title of the song is Popcorn Parade (ポップコーン★パレード).  No wonder it sounded way too generic to be the real name...Hopefully that name stays, cause I like it already.

Monday, November 22, 2010

New Super Mario Bros. Wii in Taiko Wii 3

Just today, high-quality screenshots of New Super Mario Bros Wii were released on the net. These handful are from Famitsu.

Mario songs in Taiko no Tatsujin isn't terribly new (there have been two different medley remixes of the 1985 original Super Mario Bros.), but this looks really special for some reason.

New Super Mario Bros. Wii, composed from the ground up with the Wii in mind! This song is making its debut in the 3rd Taiko no Tatsujin Wii game. Namco has thrown a lot of weight behind the Wii Taiko games seeing as both the first and second game did so well in sales, but this just pushes it to the next level! One of the best selling Wii games of all time is being used as a song here in one of my most favorite rhythm games! I am so stoked...

By the way, Taiko no Tatsujin has never had any 3D models in its games before. Until now. Mario is awesome.

 As for the Taiko Wii 3 minigames, we'll do an extensive feature on them when we have a chance to test the game or get more info on them. Screenshots coming soon!

Taiko Wii 3 countdown starts now

10 days more to the release of Taiko Wii 3...Can you wait it out? Neither can we, and we plan on bringing the most updated coverage on the game as far as we can. We aren't able to get a pre-release copy of the game and test it like some Japanese blogs can, but we can still translate their info and post them here in English! That's our blog's main purpose anyway.

A prominent Japanese gaming blog, Glaroid Room, always gets a leaked copy of Taiko console games about two to three days before official release. Let's see if it can cover Taiko Wii 3 as well. The entire Taiko community is so anxious to hear the news! Taiko Time will be following the updates from Glaroid Room closely from today onwards.

Taiko no Tatsujin 14 song list

Taiko no Tatsujin 14 arcade

The 14th Taiko arcade, released on September 2010. Taiko 14 is the first arcade to feature the alternate scoring method, Shin-uchi Mode, which awards points based on the number of notes you hit and not the notes you hit in a row. You can alternate between regular and Shin-uchi Mode, however the high scores for both modes are different, and Shin-uchi Mode scores are not recorded. To learn more, click here.

Shin-uchi Mode aside, gameplay goes on as usual, and taking a page out of the recent console games, this is the first arcade Taiko to congratulate players for full combo-ing a song as soon as a song ends. As for the song list, it's a mixture of the new songs introduced in Taiko DS3 and some new ones. Refusing to repeat the mistakes made by Taiko 12, there is a huge bank of unlockable songs, numbering 13 in all, spread out in 7 secret codes, outnumbering even Taiko 12.5 in terms of sheer volume and fan service!

Taiko 14 is also the first Taiko arcade to feature advertising in the arcade machine. Before the first secret code is used, the title screen was of the Taiko characters and McDonalds together, and after regular play, Taiko 14 allows you to play a demo version of the McDonalds collaboration song Papa Mama Mc. The demo version was less than half a minute long, and its score wasn't recorded. If you use the first code, the demo version will no longer be playable, but you can see it here.

Anyone who has access to the mobile Taiko Dojo can also upload their play status, high scores and trophy achievements on Taiko 14 to the social networking site Twitter, and these are displayed on the main Donder page as well, after the 10th anniversary remake.

On July 2011, 5 more songs were added in an upgraded version of Taiko no Tatsujin 14, and the upgrade kits were sent out to all arcade centers to patch the software in their arcade cabinets. The new software bears the exact same name, but is known around the fanbase as Taiko 14 Plus. The five songs aren't picked at random either- all five are some of the most celebrated songs from Taiko Wii 3 and the Taiko PSP DX, with a special surprise for lovers of the 2000 series songs. Nothing else changed with Taiko 14 Plus except that the title screen has the Taiko 10th anniversary emblem on the bottom-left corner.

Taiko 14 secret code 1
Taiko 14 secret code 2
Taiko 14 secret code 3
Taiko 14 secret code 4
Taiko 14 secret code 5
Taiko 14 secret code 6
Taiko 14 secret code 7

Saturday, November 20, 2010


~ Calendar desktops ~ 
(all download links are not hosted by us, they're from Namco! To catch up on their latest desktops, you can also download these from their official page)

September/October 2013 (800x600)  (1024x768)  (1280x1024)  (1680x1050)
July/August 2013 (800x600)  (1024x768)  (1280x1024)  (1680x1050)
Note: To avoid clutter, we'll only show the latest two months for the calendar desktops. If you want to look for the previous ones, Namco doesn't delete them, and their URLs follow a common pattern, the last part being the difference. Eg.

'1012' is 'year 2010, month 12 (December)' Change this number to whichever date you want, eg. March 2009 is '0903'

The number before '.bmp' is the size of the wallpaper.
_03.bmp = 800x600
_02.bmp = 1024x768
_01.bmp = 1280x1024
_00.bmp = Widescreen 1680x1050 (if available)

~ Other desktops ~
Taiko DS 1/2 1 million games sold commemoration  (800x600)  (1024x768)  (1280x1024)

Taiko no Tatsujin 12 desktop  (800x600)  (1024x768)  (1280x1024)

200th Taiko Blog post! (800x600) (1024x768) (1280x1024) (1680x1050)

10th Taiko Anniversary! (February 2011)   (800x600)  (1024x768)  (1280x1024)  (1680x1050)

~ Taiko Wii 2 downloadable content ~

All the downloadable stuff of this section comes from this web minigame, previously accessible only through Taiko Wii 2 website. By clicking the upper red button to play the minigame, a little Taiko will appear. After hitting it a lot of times and filling up the gauge, a spirit gauge point will be added to the counter above Don and Arumi's heads. By achieving certain amounts, several prizes were awarded! The final gift will be sent out at 222,000 spirit points. Wanna help fill it up?

*Only the latest downloadable is shown on the page, meaning all previous downloads are hidden from view so we've missed several gifts between the two papercrafts. Want to help us find them? Email us!

Everyone are Happy (1024x768)  (1280x800) (1280x1024)

Festival Guide (1024x768)  (1280x800) (1280x1024)

VS. Waruru (1024x768)  (1280x800) (1280x1024

Meat bun Don-chan (1024x768)  (1280x800) (1280x1024)

Hakase's Institute (1024x768)  (1280x800) (1280x1024)






~ Miscellaneous stuff ~
Taiko no Tatsujin 12 board game (on the official site, click the summit of the mountain right above Kat-chan to view the .pdf! If you don't feel like searching the official site, or you don't have an updated Flash Player, here's the direct link.)

Taiko no Tatsujin Portable 2 Downloadable Songs (follow this tutorial to add them to the game. Credits to Kliff for the .rar file!)

Back to Others page

Lyrics list (sort by title)

All lyrics articles have their original Japanese text, plus their pronunciations, and then an English translation just below them. You can also view the list by

Sort by genre Sort by title

Key: Anime Children/Folk  Classic  J-Pop  Game Music Variety  Vocaloid  Namco Original

?!?!? (April Fools '17)

Back to Others page

Lyrics list

All lyrics articles have their original Japanese text, plus their pronunciations, and then an English translation just below them. You can also view the list by

Sort by genre Sort by title

Key: Anime Children/Folk  Classic  J-Pop  Game Music Variety  Vocaloid  Namco Original

?!?!? (April Fools '17)

Back to Others page

Taiko no Tatsujin iOS/Plus STH song list

Taiko iOS was first released on Apple iPhone and iPod touch as a downloadable, on-the-go version of Taiko, which can be easily updated. The increased power of the Apple smartphones meant more could be done with it in terms of features, music quality and graphics than the regular mobile version Taiko.

To group the Taiko iOS games into one song list and into one title would be a fallacy- there are actually four different apps made for Apple devices, and the main one being used and updated right now is Taiko no Tatsujin Plus. Before moving on to the main songlist, I'll discuss each of them in detail.

Taiko no Tatsujin Popular Song Pack 1 (太鼓の達人 ー人気曲ぱっく1ー)
Release: February 1 2010
Price: 600 yen (non-expandable)

First app released and contains five songs. No matter which app you're playing, the gameplay and presentation of iOS Taiko remains the same- notes scroll on the screen, and the entire screen is your touch control pad, because overlapping the note scroll bar is a semi-transparent Taiko drum like in DS, and instead of a stylus, you press your fingers on the screen to hit it. Four-way multiplayer is included from the very beginning, and carries on to all later versions.

Contains 5 songs and cannot be modified to hold more than that. The titles of the songs are in the main song list below.

Taiko no Tatsujin Popular Song Pack 2 (太鼓の達人 ー人気曲ぱっく2ー)
Release: April 15 2010
Price: 600 yen (non-expandable)

Second app, and contains the exact same features as the first pack, only with different songs. 5 songs in total, all in the main song list below.

Together with the Popular Song Pack 1 app, it has been discontinued on March 31st, 2015.
Taiko no Tatsujin Plus (太鼓の達人 プラス)

Release: May 28, 2010
Price: free (expandable)

The third and main app for Apple iOS, Taiko Plus was released to extend compatibility with the recently released iPad and its larger screen. To accommodate it, the graphics have been improved and this was also the time where high scores could now be submitted to an online leaderboard, and also featured on Twitter if you have a registered account. All the features present in Popular Song Packs 1 and 2 are still here, and more are being added on as regular updates to Taiko no Tatsujin Plus.

Unlike the song packs, Taiko+ is downloaded for free with one song included (Carmen Prelude), and more free songs are added on in updates. This is the first and only Apple iOS Taiko app that allows expansion of the song list using downloadable packs, for a nominal fee of 600 yen each. All older and future song packs are available as downloads for Taiko+, which means the main song list practically represents the whole of Taiko+.

The title can hold more than 300 songs between the free default tracks and the many song packs being released after its launch. From Version 3.0.0 onward, the game also supports a subscription-based system similar to the Android Taiko games called Gakkyoku Tori Houdai (楽曲取り放題), which allows players to play over 100 songs among the already-released tracks for a set period of time.

Taiko no Tatsujin RS (太鼓の達人 RS)
Release: July 23, 2010
Price: 600 yen (non-expandable)

RS stands for Rip Slyme, a popular hip-hop group in Japan. Like all other apps not named Taiko no Tatsujin Plus, this app does not have extra download packs, and this app's songs can be downloaded for Taiko+. Contains special dancers for all songs in the form of cartoon versions of the Rip Slyme band members.

Taiko no Tatsujin Plus Shinkyoku Tori Houdai! (太鼓の達人プラス★新曲取り放題!)
Release: February 3, 2016
Price: free (expandable)

With its name being the merging of two previous Taiko apps' titles (Plus and Shinkyoku Tori Houdai), this is a port for Android smartphones of the Taiko Plus app, inheriting most of the songs and features of the still-running Taiko Plus app for Apple devices (hence it being featured on this page).

The main difference between the apps is that Taiko Plus STH doesn't feature any of the song packs previously featured on the Taiko games on the App Store, making room only for its default/limited songs and the Gakkyoku Tori Houdai subscription plan. For this game, said subscription mode is separated in two different subscription plans -Popular Songs Plan (songs from all genres but Game Music and Namco Original) and Namco Original Plan- both available for monthly periods of time.