Today's BMS-fueled newcomer draws from the Christian terminology to base a track around the 2nd coming of Christ at Judgement Day. One fateful event that may come sooner for certain things in life than others...
That's right: it's time to talk about future series perma-deletions some more! Due to personal time constraints, however, we can only digress one of the two, for the time being...
Beauty and the Beast (美女と野獣)
Taiko 0 Y to N
39.6-81.5
J-Pop -> Pops/Anime/Kids
bijoto
The habit of song perma-deletion from any official title for the Taiko franchise can be truly dubbed as a "tale as old as time"... so much so that one of the latest related victims is deeply related to the just referenced children's adaptation legacy from Disney!
Inspired by the eponymous French fairy tale by Jeanne-Marie Leprince de Beaumont from 1756, Beauty and the Beast was a movie project held dearly to heart by Walt Disney himself, to the point of the same man's first (unsuccesful) attempts into a movie adaptation being dated to the early 30ies/late 50ies. After the resounding success in theaters of the musical-inspired adaptation of The Little Mermaid in 1989, Disney's then-company-chairman Jeffrey Katzemberg decided to revive the adaptation project under the same footsteps, with an estimated budget of 25-million Dollars that ended up grossing nearly 17 times as much at the box office worldwide. The original Disney adaptation is about a prince who got turned into a gruesome beast by his own acts of arrogance, doomed to remain as such if he's unable to break the curse before the complete withering of a magical rose. To that end, a young girl named Belle ends up imprisoned in the Beat's castle, in the hope that true love may blossom in time to stop the spell.
Released in 1991, the Disney animated movie earned a number of illustrious accolates that were never reached by animation pictures before, including a Golden Globe for Best Picture (Musical & Comedy) and the Academy Award for Best Original Score and Best Song for the eponymous title song, which is the one we got playable in Taiko gaming (albeit in form of the JP cover). Disney's Beauty and the Beast was also the first movie from the company to get a Broadway musical adaptation in 1994, which lead up a bit further away in time with the greenlighting process of a live action remake, which is basically why this song got into Taiko gaming on this time and age. Said live action remake was released in 2017 and follows the same musical structure of the original flick as well as the Broadway musical; garnering several nomination (with no awards) while also grossing over 1.2 million dollars worldwide, the highest for any live action to date as well as peaking the 10th spot overall in the highest-grossing-movie charts to date.
Beauty and the Beast (美女と野獣)
Version | ||||
---|---|---|---|---|
All | x2 (60) | x3 (88) | x3 (142) | x4 (141) |
39.6-81.5
J-Pop -> Pops/Anime/Kids
bijoto
The habit of song perma-deletion from any official title for the Taiko franchise can be truly dubbed as a "tale as old as time"... so much so that one of the latest related victims is deeply related to the just referenced children's adaptation legacy from Disney!
Inspired by the eponymous French fairy tale by Jeanne-Marie Leprince de Beaumont from 1756, Beauty and the Beast was a movie project held dearly to heart by Walt Disney himself, to the point of the same man's first (unsuccesful) attempts into a movie adaptation being dated to the early 30ies/late 50ies. After the resounding success in theaters of the musical-inspired adaptation of The Little Mermaid in 1989, Disney's then-company-chairman Jeffrey Katzemberg decided to revive the adaptation project under the same footsteps, with an estimated budget of 25-million Dollars that ended up grossing nearly 17 times as much at the box office worldwide. The original Disney adaptation is about a prince who got turned into a gruesome beast by his own acts of arrogance, doomed to remain as such if he's unable to break the curse before the complete withering of a magical rose. To that end, a young girl named Belle ends up imprisoned in the Beat's castle, in the hope that true love may blossom in time to stop the spell.
Released in 1991, the Disney animated movie earned a number of illustrious accolates that were never reached by animation pictures before, including a Golden Globe for Best Picture (Musical & Comedy) and the Academy Award for Best Original Score and Best Song for the eponymous title song, which is the one we got playable in Taiko gaming (albeit in form of the JP cover). Disney's Beauty and the Beast was also the first movie from the company to get a Broadway musical adaptation in 1994, which lead up a bit further away in time with the greenlighting process of a live action remake, which is basically why this song got into Taiko gaming on this time and age. Said live action remake was released in 2017 and follows the same musical structure of the original flick as well as the Broadway musical; garnering several nomination (with no awards) while also grossing over 1.2 million dollars worldwide, the highest for any live action to date as well as peaking the 10th spot overall in the highest-grossing-movie charts to date.
The original movie's score was composed by lyricist Howard Ashman (who also was the movie's excecutive producer) and composer Alan Menken; with the latter's untimely death due to AIDS-related complications a few months before the 1991 movie's premiere, Beauty and the Beast was dedicated to his memory. The same creative due is also responsible for the Beauty and the Beast theme song of the same name, which for the Japanese dub of the 2017 remake was performed by Kon Natsumi (昆夏美) and Kusaburo Yamazaki (山崎育三郎).
With the original song getting so many accolades in the past, the soon-to-be-pruned Taiko cover from its most recent version revisiting has quite a number of feats under its tally. For starters, with 141 notes this is the new lowest Oni notecount champion in official Taiko gaming to date, dethroning Rock The Dragon from the ancient times of Taiko Drum Master. Not only that, due to said chart being more focused on drumrolling than singles/cluster note play, it's also one of the few songs in franchise history whose Oni mode bears less notes than its very own Muzukashii chart, which sits at 142 notes. Finally, with 27.583 seconds of play time worth of drumroll, this Oni mode is also the one that sports the highest combined drumroll time among every song on every other mode, jumping ahead of the drumroll-heavy Kirame Kirari's Kantan chart.
Considering how this song is going to be outed from the franchise forever, give a few weeks and you may argue how our usual "how to tackle the chart" talk is completely useless now...