Thursday, November 2, 2017

Sonority Scouts - The 4th Otogesai's Remaining Phase 2 Tracks (+ CHUNITHM)



While yes, it's disappointing to have another no-song-sharing phase for the latest iteration of the Tenkaichi Otogesai tournament, we have some other new songs to talk about nevertheless! Up here we can see Tatsh's Xevel, while after the jump are placed all the remaining newcomers.



Back at Bandai Namco's for a while, here we have Nhato's Crystal Hail in an Autoplay video on Technical, the hardest difficulty setting for the game. No clowning around with a Lv.17 rating!



Up here, instead, is the 4-hands-made composition that was made for the Groove Coaster side of the Otogesai's Phase 2, geared up with high difficulty ratings on all modes, frequent rhythm changes and lots of aggressive visual angles to be reckoned with while playing. Thread lightly!


The last of the Phase 2 song lot is TAG's GERBERA, whose MAXIMUM difficulty setting matches the one of the other songs that were ported during the first phase of the tourney. Nothing but visual chaos to see here, as usual!



We end up this brief feature with a collection of the Phase 1 Otogesai songs that have been ported today on CHUNITHM, together with the aforementioned Xevel. They're all rated Lv.13 on the Master difficulty level, as opposed to the newcomer Tatsh tune's Lv.13+ rating.

Up here is a no-hit recording of Sacred Ruin (because we're a Taiko blog after all), while below these lines are the other transplanted songs, together with CHUNITHM's own original boss tune sharing from the Otogesai's first phase:

Kyokuken
Scarlet Lance
Izakuchi