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Tuesday, June 16, 2020

Namco Taiko Blog (June 16th, 2020) - #ReturningC.O.L.L.A.B. and 4th-Gen Dojo Ranking Debut Preview

In case this post's title wording and this pic aren't enough of a hint, the Taiko arcade line is having a second collaboration serving with #C.O.M.P.A.S.S., the Vocaloid-powered multiplayer mobage from Niconico, set to release on June 22nd.

We also take a look into the future and be briefed on the return of a 3rd-gen arcade fan-favorite mode with Nijiiro Version's next software update (not June 22nd though, in case it is confusing).

-) Taiko no Tatsujin x #C.O.M.P.A.S.S. 2nd Collaboration

Nijiro Ver. New Songs: June 22nd, 2020

VCKire Carry On Police Piccadilly feat. Hatsune Miku/#C.O.M.P.A.S.S.
キレキャリオン/ポリスピカデリー feat.初音ミク
VCRetromania Rhapsody PolyphonicBranch feat. Kagamine Rin/Kagamine Len/#C.O.M.P.A.S.S.
レトロマニア狂想曲/PolyphonicBranch feat. 鏡音リン・鏡音レン

With the addition of two more character songs from the game, the mobile game's Taiko lineage has now officially reached the double digit! Together with those two songs, two Banapassport-exclusive lottery polls are also coming for a limited time, in order to let people unlock some collab-related Petit Charas.

Three tickets -gained with credit plays that include at least one of the #C.O.M.P.A.S.S. songs- are required for each roll in either of the pools, one with the first collab's six characters and another with four newcomers, shown below:

-) Nijiiro Version's Ranking Dojo mode debut

The Ranking Dojo mode is coming back and, as you can see, we got something more than a simple face lift! The renewed look and the addition of new features urge Etou to come back to talk about them in greater detail, summarizable in three main points:

1) Objective Enhancements

1-1 - Aside from the Soul Gauge objective, now each course has three main objectives to be cleared in order to pass each course, one more from the 3rd generation's courses;
1-2 - Clearing conditions for certain objectives may now be split into sub-objectives for each of the course's individual songs (ie. make less than X mistakes on song 1,2 and 3, ...).

2) Clear Record Enhancement

2-1/2-2 - Clear records for each course are now displayed on the course selection bar, letting you see your standing without manually selecting said trial. Each clear record, aside from the usual course pass/Gold pass status, will also display the Clear/Full Combo/Donder-full Combo status for the best course play, each displayed in a different way:

  • Pass: red letters
  • Gold Pass: gold letters
  • Clear: silver-colored circle
  • Full Combo: gold-colored circle
  • Donder-full Combo: rainbow-colored circle

2-3 - The best personal result of each objective and sub-objective is now displayed, right under the objective clear criteria.

3) Ranking Dojo Modifier Support

Taiko modifiers can now be used on Dojo Ranking courses, with the possibility to toggle them on/off by default on the personal Donder Hiroba page. However, the use of certain modifiers will exclude the end result from being saved in memory (pass status/points total):

  • Speed increments (from x1.1 to x4)
  • Abekobe
  • Doron
  • Kimagure/Detarame

The modifier pre-selection option is set to OFF by default for every song, unless it's manually set from the Donder Hiroba page.

Thinking of a difficulty development progression that is similar to Green Version's main course set for the mode, the Taiko Team will launch Nijiiro Version's Dojo Ranking mode with courses up to the Tenth Dan, with the Gaiden trials and the rest of the main courses getting added on a later date. Until the release date's coming, here's your usual teaser of what songs are waiting the players in this returning mode's latest incarnation.

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