Oops the preview ruined the "surprise". Although that should not be too surprising unless you have been living under a WiFi-repellent rock and have not read our last post and clicked on the link. (although how are you reading this one)
Like the original MV, the notechart at Oni is also an emotional roller-coaster: The first verse of the "normal" phase is an under-performing breeze with no 16th at all, and the second verse goes on with more typically-Oni 16th clusters at around ★6 level with added Go-go Time. Thus cues the "real deal" with this thrilling line-up:
- your familiar "trippy bar-lines" and the brand new "what bar-lines" (both patent pending)
- ultra-slow dancers while normal speed notes march on
- Donkama-style large note popping in just in time when the crazy sets in
- speed-demon drumrolls and balloons to throw you off of the 24th-infused clusters
- high-volume complex clusters a la Joubutsu 2000
- expanding clusters like Thinking ~Must Mix~ Ura
- slither of 24th and 32nd stream of madness
- final, reverse-expanding cluster from 8OROCHI Ura
But hey, Taiko no Tatsujin is the first commercial rhythm game to include this cult favourite BMS submission. That's a win in my book... or could it?
Green ver. New Song: August 6th, 2019
Title | ||||||
---|---|---|---|---|---|---|
Mopemope もぺもぺ/LeaF | ★4 | ★5 | ★7 | ★10 (501) |
Note for title hunters: Full Combo title is... this: 繧ゅ⊆繧ゅ⊆の達人. The gibberish part is a mojibake of "Mopemope" by interpreting text stored in UTF-8 with Shift JIS encoding. It is also present in the original BMS submission description.