Friday, May 24, 2013

pikaby asks: Taiko speed limits

With the adjustment of the difficulty standard in Taiko no Tatsujin, many old songs with once-difficult patterns have been downgraded. The only ones left in the 10* Oni tier are songs with an extreme level of complexity, songs with extremely high tempo, or both.

Many newer Taiko songs place emphasis on extreme tempo to make their charts difficult; Venomous and Angel Halo from Ridge Racer 3D are both at BPM 224 with almost unmanageable streams, Hakuchou no Mizuumi ~still a duckling~ Ura takes the original BPM240 chart to a whole new level of tiring, S represents one of the fastest J-pop songs out there, Telecastic fake show reaches up to BPM 218 with tiring clusters, Suuhaa 2000 is a BPM320 song masquerading as a half-speed song, and the latest one, Juukinzou Fugitive, the new, yet unreleased Gumi song, is set to be the next gauntlet with crazy clusters at BPM 260.

With this increasing speed, there has to be some sort of physical limit to it; how fast the machine can detect an individual hit and how fast how hand/thumbs can hit all the notes. What do you think that limit is?