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Saturday, January 23, 2016

Song of the Week! 23 January 2016

Every J-Pop recurring artist/band in Taiko games has had its humble beginnings with their debut pretty back in time; for today's feature, instead, we won't have to experience such a big time lapse!

 Nijiiro no Sensou (虹色の戦争)
Allx3 (150)x4 (173)x5 (366)x8 (498)
 Taiko 0 S to 0 Y

Pop rock band SEKAI NO OWARI's very first song on Taiko games made its playable debut Sorairo Version's latter half of its life cycle, making it for a track that still is an arcade-exclusive pick to this day! Since this song's backstory is quite extensive to talk about when compared to some of the most recent songs, we take you back to our past RPG Song of the Week feature for a brief profile of the band.

Nijiiro no Sensou (lit. "The War of the Rainbow Color") was the song from the band's first studio album -Earth- which actually anticipated said album's release as a promotional single in early 2010, before the release of Earth on April 7th of the same year. Singing of the the contradictions that everyday life brings to an individual's subconscious, Nijiiro no Sensou become a notoriously particular track for the band for a couple of reasons: on live concerts, the song has been played with different, intentionally meaningless lyrics to accentuate what they want to communicate with the song, and the fact that its provisional title was "The Little Mermaid", as a reference to Hans Christian Andersen's fairy tale. While the promo single of Nijiiro no Sensou peaked 36th at Oricon's Billboard Japan Hot 100, the album Earth has managed to reach an higher peak at the 15th place.

Nijiiro no Sensou is also very peculiar among the later SEKAI NO OWARI songs in Taiko gaming for more than one reason; aside from its arcade exclusivity, this holds the highest BPM value of all the currently-playable songs from the band on Taiko, as well as the one whose Oni mode is rated the lowest. Strong of its unusually-generous length for a J-Pop song, notecharter Kan (カーン) has crafted a chart full of small clusters in many combination with single notes, while also adding a pesky 1/12 big note charade near the end that might trick some careless players near the end. It's also worth mentioning how little of a difference exists between the Kantan and Futsuu modes's total notecount!

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